C++ Learning Map

A structured learning path for mastering C++ from fundamentals to advanced topics. Follow this roadmap to build a solid foundation and progress systematically.

Table of Contents

Learning Path Overview

Beginner → Intermediate → Advanced → Expert

Phase 1: Fundamentals (Beginner)

1. Basic Syntax and Concepts

  • Variables and Data Types
    • Primitive types (int, float, double, char, bool)
    • Type modifiers (const, static, volatile)
    • Type conversion and casting
  • Operators
    • Arithmetic, relational, logical operators
    • Bitwise operators
    • Assignment operators
  • Control Flow
    • if/else statements
    • switch statements
    • Loops (for, while, do-while)
    • Break and continue

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2. Functions

  • Function declaration and definition
  • Parameters and return values
  • Function overloading
  • Default arguments
  • Inline functions

3. Arrays and Strings

  • Array declaration and initialization
  • Multi-dimensional arrays
  • C-style strings
  • String manipulation

4. Pointers and References

  • Pointer basics
  • Reference basics
  • Pointer arithmetic
  • Passing by value, pointer, and reference

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Phase 2: Object-Oriented Programming (Intermediate)

5. Classes and Objects

  • Class definition
  • Access specifiers (public, private, protected)
  • Constructors and destructors
  • Member functions
  • Static members

6. Inheritance

  • Base and derived classes
  • Access control in inheritance
  • Virtual functions
  • Abstract classes
  • Multiple inheritance

7. Polymorphism

  • Function overriding
  • Virtual functions
  • Virtual destructors
  • Pure virtual functions
  • Runtime polymorphism

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8. Encapsulation and Abstraction

  • Data hiding
  • Getters and setters
  • Friend functions and classes
  • Operator overloading

Phase 3: Modern C++ Features (Intermediate-Advanced)

9. C++11 Features

  • Auto keyword
  • Range-based for loops
  • Lambda expressions
  • Smart pointers
  • Rvalue references and move semantics
  • nullptr

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10. C++14 Features

  • Generic lambdas
  • Return type deduction
  • std::make_unique
  • Variable templates

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11. C++17 Features

  • Structured bindings
  • if constexpr
  • std::optional, std::variant
  • std::string_view
  • std::filesystem

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12. C++20 Features

  • Concepts
  • Ranges
  • Coroutines
  • Modules
  • Three-way comparison

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Phase 4: Standard Library (Intermediate)

13. STL Containers

  • Sequence containers (vector, list, deque)
  • Associative containers (map, set, multimap, multiset)
  • Unordered containers (unordered_map, unordered_set)
  • Container adapters (stack, queue, priority_queue)

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14. STL Algorithms

  • Non-modifying algorithms (find, count, search)
  • Modifying algorithms (copy, transform, replace)
  • Sorting and searching
  • Numeric algorithms

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15. Iterators

  • Iterator categories
  • Iterator operations
  • Custom iterators
  • Range-based algorithms

16. Smart Pointers

  • std::unique_ptr
  • std::shared_ptr
  • std::weak_ptr
  • When to use each

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Phase 5: Advanced Topics (Advanced)

17. Templates

  • Function templates
  • Class templates
  • Template specialization
  • Variadic templates
  • Template metaprogramming

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18. Memory Management

  • Stack vs heap
  • new/delete vs malloc/free
  • Memory leaks and debugging
  • RAII principle
  • Custom allocators

19. Exception Handling

  • try-catch blocks
  • Exception types
  • Exception specifications
  • RAII and exceptions
  • Best practices

20. Advanced Language Features

  • constexpr and consteval
  • alignas and alignof
  • volatile keyword
  • Type traits
  • SFINAE

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Phase 6: Systems Programming (Advanced)

21. Multithreading and Concurrency

  • std::thread
  • Mutexes and locks
  • Condition variables
  • Atomic operations
  • Thread pools
  • Resource sharing patterns

Multi-Threading Learning Paths:

Basics and Fundamentals:

Synchronization Primitives:

Async Function Templates:

Atomic Operations and Lock-Free:

Thread Pools and Task Execution:

Producer-Consumer Patterns:

Reader-Writer Patterns:

Advanced Patterns:

Real-World Patterns:

Practical Patterns:

22. Networking

  • Socket programming
  • TCP/IP basics
  • UDP programming
  • Asynchronous I/O
  • Network protocols

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23. File I/O

  • File streams
  • Binary I/O
  • Random access
  • Memory-mapped files

24. System Calls and Low-Level Programming

  • System calls
  • Process management
  • Signal handling
  • Inter-process communication

Phase 7: Embedded and Performance (Expert)

25. Embedded Systems

  • Bare-metal programming
  • Interrupts and ISRs
  • DMA and zero-copy
  • Power management
  • Real-time constraints

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26. Performance Optimization

  • Profiling and benchmarking
  • Cache optimization
  • CPU optimization
  • String processing optimization
  • Algorithm optimization

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27. Advanced C++ Patterns

  • RAII
  • PIMPL idiom
  • CRTP (Curiously Recurring Template Pattern)
  • Type erasure
  • Expression templates

Phase 8: Specialized Topics (Expert)

28. Database Integration

  • SQL basics
  • Database APIs
  • ORM concepts

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29. Protocol Implementation

  • BLE (Bluetooth Low Energy)
  • MQTT
  • Custom binary protocols

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30. Interview Preparation

  • Coding interview preparation
  • System design
  • Common patterns and algorithms

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Learning Resources by Topic

Core Language

Memory and Pointers

Functional Programming

Object-Oriented Programming and Polymorphism

Concurrency

Embedded Systems

Networking


Learning Tips

  1. Practice Regularly: Write code daily, even if it’s just small exercises
  2. Build Projects: Apply what you learn in real projects
  3. Read Code: Study open-source C++ projects
  4. Understand Why: Don’t just memorize syntax - understand the reasoning
  5. Use Modern C++: Prefer C++11/14/17/20 features over C-style code
  6. Debug Actively: Learn to use debuggers effectively
  7. Review Fundamentals: Regularly revisit basics as you learn advanced topics

Week 1-2: Fundamentals

  • Basic syntax, control flow, functions
  • Arrays and strings
  • Pointers and references basics

Week 3-4: OOP Basics

  • Classes and objects
  • Constructors and destructors
  • Basic inheritance

Week 5-6: STL Basics

  • Vector, list, map, set
  • Basic algorithms
  • Iterators

Week 7-8: Modern C++ (C++11)

  • Auto, lambdas, smart pointers
  • Range-based for
  • Move semantics basics

Week 9-10: Advanced OOP

  • Polymorphism
  • Virtual functions
  • Abstract classes

Week 11-12: Templates

  • Function templates
  • Class templates
  • Template specialization

Week 13-14: Concurrency

  • Threads
  • Mutexes
  • Atomic operations

Week 15+: Specialization

  • Choose based on interest:
    • Embedded systems
    • Systems programming
    • Performance optimization
    • Networking

Assessment Checklist

Track your progress:

  • Can write basic programs with control flow
  • Understand pointers and references
  • Can create classes and use inheritance
  • Comfortable with STL containers
  • Can use modern C++ features (C++11+)
  • Understand templates
  • Can write multithreaded code
  • Understand memory management
  • Can optimize code for performance
  • Ready for specialized topics

Next Steps

  1. Start with Phase 1 if you’re a beginner
  2. Assess your current level and jump to the appropriate phase
  3. Follow the recommended posts for each topic
  4. Practice with coding exercises
  5. Build projects to reinforce learning
  6. Join C++ communities for help and discussion

Happy learning! 🚀