[Medium] 24. Swap Nodes in Pairs
[Medium] 24. Swap Nodes in Pairs
This is a classic linked list problem that requires understanding how to manipulate pointers and traverse linked lists. The key insight is understanding pointer manipulation, recursion, and iterative approaches with dummy nodes.
Problem Description
Given a linked list, swap every two adjacent nodes and return its head. You must solve the problem without modifying the values in the list’s nodes (i.e., only nodes themselves may be changed.)
Examples
Example 1:
Input: head = [1,2,3,4]
Output: [2,1,4,3]
Example 2:
Input: head = []
Output: []
Example 3:
Input: head = [1]
Output: [1]
Constraints
- The number of nodes in the list is in the range [0, 100]
- 0 <= Node.val <= 100
Clarification Questions
Before diving into the solution, here are 5 important clarifications and assumptions to discuss during an interview:
-
Swap definition: What does “swap nodes in pairs” mean? (Assumption: Swap every two adjacent nodes - swap 1st and 2nd, 3rd and 4th, etc.)
-
Odd length: What if list has odd number of nodes? (Assumption: Last node remains unchanged - only swap pairs)
-
In-place modification: Should we modify the list in-place? (Assumption: Yes - modify existing list, return head of modified list)
-
Node values vs nodes: Do we swap values or nodes themselves? (Assumption: Swap nodes themselves - change pointers, not just values)
-
Return value: What should we return? (Assumption: Head of the modified linked list)
Interview Deduction Process (20 minutes)
Step 1: Brute-Force Approach (5 minutes)
Initial Thought: “I need to swap nodes in pairs. Let me collect values, swap them, then rebuild list.”
Naive Solution: Collect all node values into array, swap pairs in array, rebuild linked list with swapped values.
Complexity: O(n) time, O(n) space
Issues:
- Uses O(n) extra space
- Modifies values instead of pointers
- Not truly in-place
- Doesn’t demonstrate pointer manipulation
Step 2: Semi-Optimized Approach (7 minutes)
Insight: “I can swap nodes by manipulating pointers directly. Need to track previous node to reconnect.”
Improved Solution: Use dummy node to handle head swap. Traverse list, for each pair, swap nodes by updating pointers. Track previous node to reconnect after swap.
Complexity: O(n) time, O(1) space
Improvements:
- O(1) space - true in-place operation
- Manipulates pointers directly
- Handles edge cases with dummy node
- Demonstrates linked list skills
Step 3: Optimized Solution (8 minutes)
Final Optimization: “The iterative pointer manipulation is optimal. Can also use recursive approach for elegance.”
Best Solution: Iterative approach with dummy node is optimal. Can also use recursive approach which is more elegant but uses O(n) stack space.
Complexity: O(n) time, O(1) space iterative, O(n) space recursive
Key Realizations:
- Pointer manipulation is key skill
- Dummy node simplifies head handling
- O(1) space iterative is preferred
- Recursive alternative exists but uses stack space
Template in C++
ListNode definition
struct ListNode {
int val;
ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};
Typical Leetcode template includes:
-
Convert std::vector
→ ListNode* (linked list) -
Convert ListNode* → std::vector
- Auto memory cleanup (freeList)
- Clean, reusable design for testing LeetCode-style problems
Approach
There are two main approaches to solve this problem:
- Recursive Approach: Use recursion to swap pairs and handle the rest of the list
- Iterative Approach: Use a dummy node and pointers to traverse and swap pairs
Solution in C++
Recursive Approach
Time Complexity: O(n) - We visit each node once
Space Complexity: O(n) - Due to recursion stack
The recursive approach works by:
- Base case: If we have 0 or 1 nodes, return the head
- Swap the first two nodes
- Recursively call the function on the rest of the list
- Connect the swapped pair with the result from recursion
/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode() : val(0), next(nullptr) {} * ListNode(int x) : val(x), next(nullptr) {} * ListNode(int x, ListNode *next) : val(x), next(next) {} * }; */ class Solution { public: ListNode* swapPairs(ListNode* head) { if ((head == nullptr) || (head->next == nullptr)) return head; ListNode *first = head; ListNode *second = head->next; first->next = swapPairs(second->next); second->next = first; return second; } };
Iterative Approach
Time Complexity: O(n) - We visit each node once
Space Complexity: O(1) - Only using constant extra space
The iterative approach works by:
- Create a dummy node to handle edge cases
- Use a previous pointer to keep track of the last processed node
- For each pair, swap the nodes and update pointers
- Move to the next pair
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode() : val(0), next(nullptr) {}
* ListNode(int x) : val(x), next(nullptr) {}
* ListNode(int x, ListNode *next) : val(x), next(next) {}
* };
*/
class Solution {
public:
ListNode* swapPairs(ListNode* head) {
ListNode dummy(-1); // Stack allocation - automatically destroyed when function returns
dummy.next = head;
ListNode *pre = &dummy; // Pointer to dummy node's address
while((head != nullptr) && (head->next != nullptr)) {
ListNode *first = head, *second = head->next;
pre->next = second;
first->next = second->next;
second->next = first;
pre = first;
head = first->next;
}
return dummy.next;
}
};
Step-by-Step Example
Let’s trace through the recursive solution with input [1,2,3,4]:
Initial: 1 -> 2 -> 3 -> 4 -> null
Step 1: Swap first pair (1,2)
first = 1,second = 2first->next = swapPairs(3)(recursive call)second->next = first- Result:
2 -> 1 -> [result of swapPairs(3)]
Step 2: Recursive call with 3 -> 4 -> null
first = 3,second = 4first->next = swapPairs(null)(returns null)second->next = first- Result:
4 -> 3 -> null
Final: 2 -> 1 -> 4 -> 3 -> null
Key Insights
- Dummy Node: The iterative approach uses a dummy node to simplify edge cases
- Pointer Manipulation: Understanding how to update multiple pointers correctly
- Recursion vs Iteration: Recursive is more elegant but uses O(n) space; iterative uses O(1) space
- Base Cases: Always handle empty list and single node cases
Common Mistakes
- Forgetting to update the
prepointer in iterative approach - Not handling the case where there’s an odd number of nodes
- Incorrectly connecting pointers during the swap operation