3112. Minimum Time to Visit Disappearing Nodes
3112. Minimum Time to Visit Disappearing Nodes
Problem Statement
There exists an undirected tree with n nodes numbered 0 to n-1. You are given a 2D integer array edges of length n-1, where edges[i] = [ui, vi, lengthi] indicates that there is an undirected edge between nodes ui and vi with a traversal time of lengthi seconds.
You are also given a 0-indexed array disappear, where disappear[i] is the time when node i disappears.
Return an array answer of length n, where answer[i] is the minimum time in seconds it takes to reach node i from node 0 before it disappears. If it’s impossible to reach node i before it disappears, return -1.
Examples
Example 1:
Input: n = 3, edges = [[0,1,2],[1,2,1],[0,2,4]], disappear = [1,1,5]
Output: [0,-1,4]
Explanation:
- Node 0: We start at node 0 at time 0, so answer[0] = 0.
- Node 1: We can reach node 1 at time 2, but disappear[1] = 1, so we cannot reach it in time. answer[1] = -1.
- Node 2: We can reach node 2 via path 0 -> 1 -> 2 at time 3, or directly via 0 -> 2 at time 4. Since disappear[2] = 5, we can reach it. The minimum time is 4, so answer[2] = 4.
Example 2:
Input: n = 3, edges = [[0,1,2],[1,2,1],[0,2,4]], disappear = [1,3,5]
Output: [0,2,3]
Explanation:
- Node 0: We start at node 0 at time 0, so answer[0] = 0.
- Node 1: We can reach node 1 at time 2, and disappear[1] = 3, so we can reach it. answer[1] = 2.
- Node 2: We can reach node 2 via path 0 -> 1 -> 2 at time 3, and disappear[2] = 5, so we can reach it. answer[2] = 3.
Example 3:
Input: n = 2, edges = [[0,1,1]], disappear = [1,1]
Output: [0,-1]
Explanation:
- Node 0: We start at node 0 at time 0, so answer[0] = 0.
- Node 1: We can reach node 1 at time 1, but disappear[1] = 1, so we cannot reach it in time (must arrive strictly before disappear time). answer[1] = -1.
Constraints
2 <= n <= 5 * 10^4edges.length == n - 1edges[i].length == 30 <= ui < vi < n1 <= lengthi <= 10^5disappear.length == n1 <= disappear[i] <= 10^5
Clarification Questions
Before diving into the solution, here are 5 important clarifications and assumptions to discuss during an interview:
-
Disappear time interpretation: What does “disappear” mean? (Assumption: A node can only be visited if we arrive strictly before its disappear time. If we arrive at time
tanddisappear[i] = t, we cannot visit it) -
Starting node: Can node 0 disappear immediately? (Assumption: If
disappear[0] == 0, we cannot start, so all nodes are unreachable. Return array of all -1) -
Graph type: Is this always a tree? (Assumption: Yes,
edges.length == n - 1guarantees it’s a tree, meaning there’s exactly one path between any two nodes) -
Edge weights: Are edge weights always positive? (Assumption: Yes,
1 <= lengthi <= 10^5, so we can use Dijkstra’s algorithm) -
Multiple paths: Since it’s a tree, is there only one path between nodes? (Assumption: Yes, but we still need to find the minimum time, which Dijkstra handles efficiently)
Interview Deduction Process (20 minutes)
Step 1: Brute-Force Approach (5 minutes)
Use BFS/DFS to explore all paths from node 0, keeping track of minimum time to reach each node while checking disappear constraints. However, since it’s a tree, there’s only one path between nodes, so this is actually O(n) but doesn’t handle the time constraint optimally.
Step 2: Semi-Optimized Approach (7 minutes)
Use BFS level-by-level, but this doesn’t work well for weighted graphs. We need to consider edge weights, not just hop count.
Step 3: Optimized Solution (8 minutes)
Use Dijkstra’s algorithm with a modification: when relaxing an edge (u, v), only update dist[v] if dist[u] + weight < disappear[v]. This ensures we only consider paths that arrive before nodes disappear.
Solution Approach
This is a shortest path problem with time constraints. We need to find the minimum time to reach each node from node 0, but nodes disappear at specific times.
Key Insights:
- Dijkstra’s Algorithm: Perfect choice since all edge weights are positive
- Disappear Constraint: Check
dist[u] + weight < disappear[v]when relaxing edges - Early Termination: If we pop a node with
dist[u] >= disappear[u], skip processing its neighbors - Return Format: Use
-1to indicate unreachable nodes or nodes that disappear before we can reach them
Algorithm:
- Build adjacency list from edges (undirected graph)
- Initialize
dist[0] = 0, all others as-1(orINF) - Use priority queue to process nodes in order of minimum distance
- For each popped node
u:- If
dist[u] >= disappear[u], skip (cannot visit) - For each neighbor
v:- Calculate
newDist = dist[u] + weight - If
newDist < disappear[v]andnewDist < dist[v](ordist[v] == -1), update and push
- Calculate
- If
Solution Code
Solution 1: Using long long with LLONG_MAX
class Solution:
def minimumTime(self, n, edges, disappear):
if disappear[0] == 0) return list[int>(n, -1:
list[list[pair<int, int>>> adjs(n)
for e in edges:
u = e[0], v = e[1], d = e[2]
adjs[u].emplace_back(v, d)
adjs[v].emplace_back(u, d)
list[long long> dist(n, LLONG_MAX)
heapq[pair<long long, int>, list[pair<long long, int>>, greater<>> pq
dist[0] = 0
pq.emplace(:0, 0)
while not not pq:
[t, u] = pq.top() pq.pop()
if(t > dist[u]) continue
if(t >= disappear[u]) continue
for([v, w]: adjs[u]) :
long long nt = t + w
if dist[v] > nt and nt < disappear[v]:
dist[v] = nt
pq.emplace(:dist[v], v)
list[int> rtn(n, -1)
for(i = 0 i < n i += 1) :
if(dist[i] != LLONG_MAX) rtn[i] = dist[i]
return rtn
Key Points:
- Uses
long longto handle large distances - Checks
t >= disappear[u]after popping to skip nodes that already disappeared - Checks
nt < disappear[v]when relaxing edges - Converts
LLONG_MAXto-1in final result
Solution 2: Using int with -1 (Cleaner)
class Solution:
def minimumTime(self, n, edges, disappear):
list[list[pair<int, int>>> adj(n)
for e in edges:
u = e[0], v = e[1], w = e[2]
adj[u].emplace_back(v, w)
adj[v].emplace_back(u, w)
list[int> dis(n, -1)
dis[0] = 0
heapq[pair<int, int>, list[pair<int, int>>, greater<>> pq
pq.emplace(0, 0)
while not not pq:
[du, u] = pq.top()
pq.pop()
if(dis[u] != -1 and du > dis[u]) continue
for([v, w]: adj[u]) :
nd = du + w
if nd < disappear[v] * and (dis[v] == -1 or nd < dis[v]):
dis[v] = nd
pq.emplace(nd, v)
return dis
Key Points:
- Uses
intsince constraints guarantee values fit in int - Uses
-1directly to represent unreachable nodes - Checks
nd < disappear[v]when relaxing edges - Simpler and more readable
Complexity Analysis
Time Complexity: O((V + E) log V)
- Building adjacency list: O(E)
- Dijkstra’s algorithm: O((V + E) log V) with priority queue
- Total: O((V + E) log V)
Space Complexity: O(V + E)
- Adjacency list: O(E)
- Distance array: O(V)
- Priority queue: O(V)
- Total: O(V + E)
Edge Cases
- Node 0 disappears immediately: If
disappear[0] == 0, return all-1 - Node disappears exactly when we arrive: If
arrival_time == disappear[i], return-1(must arrive strictly before) - Unreachable nodes: Nodes with no path from node 0 return
-1 - Large edge weights: Edge weights can be up to 10^5, but total path length is bounded by disappear times
Related Problems
- 743. Network Delay Time - Standard Dijkstra
- 787. Cheapest Flights Within K Stops - Shortest path with edge count constraint
- 1514. Path with Maximum Probability - Shortest path variant
- 1631. Path With Minimum Effort - Shortest path with different optimization
Template Reference
See Graph Templates: Dijkstra for the standard Dijkstra template and variant with node disappearance constraints.