Introduction
This 7-day preparation plan is specifically tailored for Meta OS/Frameworks interviews, which focus on OS/middleware-specific concepts rather than large-scale distributed systems. The interview emphasizes deep discussions on threading models, memory management, IPC mechanisms, and event handling.
Key Characteristics of Meta OS/Frameworks Interviews:
- Anchored in OS/middleware concepts (not distributed systems)
- Deep dives into threading, memory, IPC, event handling
- Architecture diagrams and API design (not live coding)
- Trade-off discussions (latency vs throughput, modularity vs overhead)
- Android/AOSP parallels while keeping solutions platform-agnostic
Recommended Reading List
Core Operating Systems Books
1. “Operating System Concepts” by Silberschatz, Galvin, and Gagne
Essential chapters for OS Frameworks:
- Chapter 3: Processes
- Chapter 4: Threads
- Chapter 5: Process Synchronization
- Chapter 6: CPU Scheduling
- Chapter 7: Deadlocks
- Chapter 8: Main Memory
- Chapter 9: Virtual Memory
- Chapter 10: Mass-Storage Structure
- Chapter 11: File-System Interface
- Chapter 12: File-System Implementation
- Chapter 13: I/O Systems
2. “Operating Systems: Three Easy Pieces” by Arpaci-Dusseau
Key chapters:
- Part I: Virtualization (Chapters 1-13)
- Chapter 4: The Abstraction: The Process
- Chapter 5: Interlude: Process API
- Chapter 6: Mechanism: Limited Direct Execution
- Chapter 7: Scheduling: Introduction
- Chapter 13: The Abstraction: Address Spaces
- Part II: Concurrency (Chapters 26-36)
- Chapter 26: Concurrency: An Introduction
- Chapter 27: Interlude: Thread API
- Chapter 28: Locks
- Chapter 29: Lock-based Concurrent Data Structures
- Chapter 30: Condition Variables
- Chapter 31: Semaphores
- Chapter 32: Common Concurrency Problems
- Part III: Persistence (Chapters 37-46)
- Chapter 37: I/O Devices
- Chapter 39: Files and Directories
- Chapter 40: File System Implementation
Linux Kernel and Systems Programming
3. “Linux Kernel Development” by Robert Love
Essential chapters:
- Chapter 1: Introduction to the Linux Kernel
- Chapter 2: Getting Started with the Kernel
- Chapter 3: Process Management
- Chapter 4: Process Scheduling
- Chapter 5: System Calls
- Chapter 6: Kernel Data Structures
- Chapter 7: Interrupts and Interrupt Handlers
- Chapter 8: Bottom Halves and Deferring Work
- Chapter 9: An Introduction to Kernel Synchronization
- Chapter 10: Kernel Synchronization Methods
- Chapter 11: Timers and Time Management
- Chapter 12: Memory Management
- Chapter 13: The Virtual Filesystem
- Chapter 14: The Block I/O Layer
- Chapter 15: The Process Address Space
- Chapter 16: The Page Cache and Page Writeback
- Chapter 17: Devices and Modules
- Chapter 18: Debugging
4. “Understanding the Linux Kernel” by Bovet and Cesati
Key chapters:
- Chapter 1: Introduction
- Chapter 3: Processes
- Chapter 7: Process Scheduling
- Chapter 8: Memory Management
- Chapter 9: Process Address Space
- Chapter 10: System Calls
- Chapter 11: Signals
- Chapter 12: The Virtual Filesystem
- Chapter 13: I/O Architecture and Device Drivers
- Chapter 14: Block Device Drivers
- Chapter 15: Character Device Drivers
5. “Advanced Programming in the UNIX Environment” by Stevens and Rago
Relevant chapters:
- Chapter 3: File I/O
- Chapter 8: Process Control
- Chapter 10: Signals
- Chapter 11: Threads
- Chapter 12: Thread Control
- Chapter 13: Daemon Processes
- Chapter 14: Advanced I/O
- Chapter 15: Interprocess Communication
- Chapter 16: Network IPC: Sockets
- Chapter 17: Advanced IPC
6. “The Linux Programming Interface” by Michael Kerrisk
Essential chapters:
- Chapter 27: Program Execution
- Chapter 29: Threads: Introduction
- Chapter 30: Threads: Thread Synchronization
- Chapter 31: Threads: Thread Safety and Per-Thread Storage
- Chapter 32: Threads: Thread Cancellation
- Chapter 44: Pipes and FIFOs
- Chapter 45: System V IPC Introduction
- Chapter 46: System V Message Queues
- Chapter 47: System V Semaphores
- Chapter 48: System V Shared Memory
- Chapter 49: Memory Mappings
- Chapter 50: Virtual Memory Operations
- Chapter 51: Introduction to POSIX IPC
- Chapter 52: POSIX Message Queues
- Chapter 53: POSIX Semaphores
- Chapter 54: POSIX Shared Memory
- Chapter 61: Sockets: Introduction
- Chapter 63: Alternative I/O Models
Concurrency and Threading
7. “The Art of Multiprocessor Programming” by Herlihy and Shavit
Critical chapters:
- Chapter 1: Introduction
- Chapter 2: Mutual Exclusion
- Chapter 3: Concurrent Objects
- Chapter 5: The Relative Power of Synchronization Primitives
- Chapter 6: Universality of Consensus
- Chapter 7: Spin Locks and Contention
- Chapter 8: Monitors and Blocking Synchronization
- Chapter 9: Linked Lists: The Role of Locking
- Chapter 10: Concurrent Queues and the ABA Problem
- Chapter 11: Concurrent Stacks and Elimination
- Chapter 12: Counting, Sorting, and Distributed Coordination
- Chapter 13: Concurrent Hashing and Natural Parallelism
- Chapter 14: Skiplists and Balanced Search
- Chapter 15: Priority Queues
- Chapter 18: Transactional Memory
8. “C++ Concurrency in Action” by Anthony Williams
Key chapters:
- Chapter 1: Hello, world of concurrency in C++!
- Chapter 2: Managing threads
- Chapter 3: Sharing data between threads
- Chapter 4: Synchronizing concurrent operations
- Chapter 5: The C++ memory model and operations on atomic types
- Chapter 6: Designing lock-based concurrent data structures
- Chapter 7: Designing lock-free concurrent data structures
- Chapter 8: Designing concurrent code
- Chapter 9: Advanced thread management
Android and Mobile Systems
9. “Learning Android” by Marko Gargenta
Relevant chapters:
- Chapter 3: Android Architecture
- Chapter 4: Application Basics
- Chapter 5: Intents and Services
- Chapter 6: Storing and Retrieving Data
- Chapter 7: Networking and Web Services
- Chapter 12: Android Native Development
10. “Android Internals” by Jonathan Levin (or similar Android deep dive)
Key topics:
- Android system architecture
- Binder IPC mechanism
- System services architecture
- Zygote and process management
- Android Runtime (ART)
Performance and Systems
11. “Systems Performance” by Brendan Gregg
Essential chapters:
- Chapter 1: Introduction
- Chapter 2: Methodologies
- Chapter 3: Operating Systems
- Chapter 4: Observability Tools
- Chapter 5: Applications
- Chapter 6: CPUs
- Chapter 7: Memory
- Chapter 8: File Systems
- Chapter 9: Disks
- Chapter 10: Network
- Chapter 11: Cloud Computing
- Chapter 12: Benchmarking
12. “The Art of Computer Systems Performance Analysis” by Raj Jain
Key chapters:
- Chapter 1: Introduction
- Chapter 2: Probability Theory and Statistics
- Chapter 3: Experimental Design and Analysis
- Chapter 4: Simulation
- Chapter 5: Queueing Theory
- Chapter 6: Data Analysis and Simulation
Device Drivers and Hardware
13. “Linux Device Drivers” by Corbet, Rubini, and Kroah-Hartman
Essential chapters:
- Chapter 1: An Introduction to Device Drivers
- Chapter 2: Building and Running Modules
- Chapter 3: Char Drivers
- Chapter 5: Concurrency and Race Conditions
- Chapter 6: Advanced Char Driver Operations
- Chapter 7: Time, Delays, and Deferred Work
- Chapter 8: Allocating Memory
- Chapter 9: Communicating with Hardware
- Chapter 10: Interrupt Handling
- Chapter 11: Data Types in the Kernel
- Chapter 12: PCI Drivers
- Chapter 13: USB Drivers
- Chapter 14: The Linux Device Model
- Chapter 15: Memory Mapping and DMA
Additional Reference Materials
Online Resources
- AOSP Source Code:
frameworks/base/services- Study Android system services - Linux Kernel Documentation:
Documentation/directory in kernel source - Android Developer Documentation: System services, Binder IPC
- Meta Engineering Blog: Real-world system design insights
Papers and Articles
- Binder IPC paper: “Binder: An IPC Mechanism for Android”
- RCU papers: “Read-Copy-Update” by McKenney
- Lock-free algorithms: Various academic papers on lock-free data structures
Day 1: IPC & Cross-Process Communication Framework
Morning (2-3 hours)
Reading Assignments:
- “Operating System Concepts” - Chapter 3: Processes (IPC basics)
- “Advanced Programming in the UNIX Environment” - Chapter 15: Interprocess Communication
- “The Linux Programming Interface” - Chapter 44: Pipes and FIFOs, Chapter 45-48: System V IPC, Chapter 51-54: POSIX IPC
- “Understanding the Linux Kernel” - Chapter 11: Signals (signal-based IPC)
- AOSP Documentation: Binder IPC mechanism (online)
Study & Review:
- Review IPC mechanisms: shared memory, message queues, sockets, Binder
- Study Binder IPC in detail (Android-specific, but understand concepts)
- Understand serialization/deserialization (Protobuf, custom formats)
- Review message ordering and delivery guarantees
Key Concepts:
- Binder’s thread pool model and transaction flow
- Shared memory vs message passing trade-offs
- Synchronous vs asynchronous IPC
- Security and authentication in IPC
Afternoon (2-3 hours)
Practice Exercises:
- Draw architecture: Design a cross-process communication framework
- Show client → IPC layer → server
- Include threading model
- Show message serialization/deserialization
- Design API: Outline core interfaces for IPC framework
- Connection establishment
- Message sending/receiving
- Error handling
- Document trade-offs:
- Latency vs throughput (synchronous vs asynchronous)
- Complexity vs performance (shared memory vs message passing)
Mock Question:
“Design a cross-process communication framework supporting multiple clients and servers. How do you handle concurrency, message ordering, and failures?”
Key Points to Cover:
- IPC mechanism selection and rationale
- Threading model (thread pool, per-request threads)
- Message serialization format
- Concurrency handling
- Error handling and recovery
- Security considerations
Resources:
- Android Binder documentation
- OS Frameworks Design Interview Guide - IPC Section
Day 2: Threading Models & Concurrency
Morning (2-3 hours)
Reading Assignments:
- “Operating System Concepts” - Chapter 4: Threads, Chapter 5: Process Synchronization
- “Operating Systems: Three Easy Pieces” - Part II: Concurrency (Chapters 26-32)
- “The Art of Multiprocessor Programming” - Chapter 2: Mutual Exclusion, Chapter 3: Concurrent Objects, Chapter 7: Spin Locks and Contention, Chapter 8: Monitors and Blocking Synchronization
- “C++ Concurrency in Action” - Chapter 3: Sharing data between threads, Chapter 4: Synchronizing concurrent operations, Chapter 5: The C++ memory model
- “Linux Kernel Development” - Chapter 9: An Introduction to Kernel Synchronization, Chapter 10: Kernel Synchronization Methods
Study & Review:
- Threading models: thread-per-request, thread pool, event-driven
- Synchronization primitives: mutexes, semaphores, condition variables
- Lock-free programming: atomic operations, CAS, lock-free data structures
- Memory ordering and visibility guarantees
- Deadlock prevention and detection
Key Concepts:
- Thread pool design patterns
- Lock-free vs lock-based trade-offs
- False sharing and cache line awareness
- Thread-safe API design
Afternoon (2-3 hours)
Practice Exercises:
- Draw threading model: For a system service handling concurrent requests
- Show thread pool architecture
- Show request queuing
- Show synchronization points
- Design thread-safe API: For a resource manager
- Method signatures
- Synchronization strategy
- Error handling
- Discuss trade-offs:
- Thread-per-request vs thread pool (memory vs context switching)
- Lock-based vs lock-free (complexity vs performance)
Mock Question:
“Design a system service that handles concurrent requests from multiple clients. What threading model would you use and why? How do you ensure thread safety?”
Key Points to Cover:
- Threading model selection (thread pool recommended)
- Request queuing mechanism
- Synchronization strategy
- Thread safety guarantees
- Performance considerations
- Deadlock prevention
Resources:
- What to Study for Thread Safety
- “The Art of Multiprocessor Programming” by Herlihy and Shavit
Day 3: Memory Management & Resource Management
Morning (2-3 hours)
Reading Assignments:
- “Operating System Concepts” - Chapter 8: Main Memory, Chapter 9: Virtual Memory
- “Operating Systems: Three Easy Pieces” - Chapter 13: The Abstraction: Address Spaces, Chapter 15: Mechanism: Address Translation, Chapter 16: Segmentation, Chapter 18: Introduction to Paging
- “Linux Kernel Development” - Chapter 12: Memory Management, Chapter 15: The Process Address Space
- “Understanding the Linux Kernel” - Chapter 8: Memory Management, Chapter 9: Process Address Space
- “Linux Device Drivers” - Chapter 8: Allocating Memory
Study & Review:
- Memory allocation strategies: stack, heap, memory pools
- Memory management in OS context: virtual memory, paging, swapping
- Resource management: CPU, memory, I/O quotas
- Memory safety: buffer overflows, use-after-free, memory leaks
- Garbage collection vs manual memory management
Key Concepts:
- Memory pool allocators
- Cache-friendly data structures
- Memory-mapped I/O
- Resource contention handling
Afternoon (2-3 hours)
Practice Exercises:
- Design memory allocator: For a specific use case (e.g., logging framework)
- Allocation strategy
- Memory pool design
- Fragmentation handling
- Design resource manager: CPU and memory allocation
- Priority-based allocation
- Quota management
- Contention resolution
- Document trade-offs:
- Memory vs CPU (caching strategies)
- Predictability vs efficiency (fixed vs dynamic allocation)
Mock Question:
“Design a resource manager that allocates CPU and memory to multiple system services and applications. How do you handle contention and ensure fairness?”
Key Points to Cover:
- Resource monitoring and tracking
- Allocation algorithms (priority-based, fair scheduling)
- Contention detection and resolution
- OOM handling strategies
- API design for resource requests
- Trade-offs: fairness vs throughput
Resources:
- OS Internals Study Guide - Memory Management
- Linux kernel memory management documentation
Day 4: Hardware Abstraction Layer (HAL)
Morning (2-3 hours)
Reading Assignments:
- “Linux Device Drivers” - Chapter 1: An Introduction to Device Drivers, Chapter 3: Char Drivers, Chapter 6: Advanced Char Driver Operations, Chapter 9: Communicating with Hardware, Chapter 10: Interrupt Handling, Chapter 14: The Linux Device Model
- “Linux Kernel Development” - Chapter 7: Interrupts and Interrupt Handlers, Chapter 8: Bottom Halves and Deferring Work, Chapter 17: Devices and Modules
- “Understanding the Linux Kernel” - Chapter 13: I/O Architecture and Device Drivers, Chapter 14: Block Device Drivers, Chapter 15: Character Device Drivers
- “Operating Systems: Three Easy Pieces” - Chapter 37: I/O Devices
- Android HAL Documentation: Hardware Abstraction Layer concepts (online)
Study & Review:
- HAL concepts: abstraction layers, device drivers, hardware interfaces
- Driver architecture: character devices, block devices, device files
- Interrupt handling: top-half, bottom-half, work queues
- DMA and memory-mapped I/O
- Platform abstraction: Android HAL, Linux device model
Key Concepts:
- Abstraction layers and their benefits
- Device driver interfaces
- Hardware resource management
- Cross-platform compatibility
Afternoon (2-3 hours)
Practice Exercises:
- Draw HAL architecture: Application → Framework → HAL → Driver → Hardware
- Show abstraction layers
- Show data flow
- Show interface boundaries
- Design HAL API: For a sensor (e.g., temperature sensor)
- Interface definition
- Data structures
- Error codes
- Discuss trade-offs:
- Abstraction vs performance overhead
- Modularity vs simplicity
Mock Question:
“Design a hardware abstraction layer for a temperature sensor that supports multiple hardware variants. How do you abstract differences while maintaining performance?”
Key Points to Cover:
- HAL interface design
- Plugin/driver architecture
- Hardware variant abstraction
- Performance considerations (minimize overhead)
- Error handling
- Thread safety (concurrent access)
Resources:
- Android HAL documentation
- “Linux Device Drivers” by Corbet et al.
Day 5: OS-Level Service API Design
Morning (2-3 hours)
Reading Assignments:
- “Learning Android” - Chapter 3: Android Architecture, Chapter 5: Intents and Services
- “Operating System Concepts” - Chapter 2: Operating-System Structures (service architecture)
- “Linux Kernel Development” - Chapter 5: System Calls (API design principles)
- AOSP Source Code: Study system services in
frameworks/base/services(online) - Android Developer Documentation: System services architecture (online)
Study & Review:
- System service architecture: lifecycle, initialization, binding
- Service API design principles: clear interfaces, versioning, backward compatibility
- Android system services: ActivityManager, WindowManager, etc.
- Service discovery and registration
- API versioning and evolution
Key Concepts:
- Service lifecycle management
- Client-server model in OS context
- API stability and compatibility
- Permission and security model
Afternoon (2-3 hours)
Practice Exercises:
- Design system service: Camera service or similar
- Service interface definition
- Lifecycle management
- Client binding mechanism
- Resource management
- Design API: Outline core methods
- Method signatures
- Parameters and return types
- Error handling
- Document trade-offs:
- Synchronous vs asynchronous APIs
- Type safety vs flexibility
Mock Question:
“Design an OS-level Camera service API that supports multiple concurrent clients. How do you manage resources, handle priorities, and ensure thread safety?”
Key Points to Cover:
- Service architecture and lifecycle
- API design (synchronous/asynchronous)
- Resource management (camera hardware)
- Concurrency handling (multiple clients)
- Priority management
- Error handling and recovery
Resources:
- Android System Services documentation
- AOSP source code:
frameworks/base/services
Day 6: Event Handling & Event-Driven Architecture
Morning (2-3 hours)
Reading Assignments:
- “Advanced Programming in the UNIX Environment” - Chapter 14: Advanced I/O (select, poll, epoll)
- “The Linux Programming Interface” - Chapter 63: Alternative I/O Models (epoll, kqueue)
- “Linux Kernel Development” - Chapter 7: Interrupts and Interrupt Handlers (event-driven at hardware level)
- “Operating Systems: Three Easy Pieces” - Chapter 36: I/O Devices (I/O completion and events)
- Android Documentation: Looper and Handler patterns (online)
Study & Review:
- Event loops: Looper, Handler patterns (Android), epoll/kqueue (Linux)
- Event-driven architecture: event sources, handlers, routing
- Asynchronous event processing: callbacks, futures, promises
- Event queuing: priority queues, backpressure handling
- Threading for event processing: main loop + worker threads
Key Concepts:
- Event loop implementation
- Non-blocking I/O
- Event filtering and routing
- Latency vs throughput in event systems
Afternoon (2-3 hours)
Practice Exercises:
- Design event system: For hardware events (sensors, interrupts)
- Event loop architecture
- Event queuing mechanism
- Worker thread model
- Draw event flow: Event source → Queue → Handler → Response
- Show threading boundaries
- Show synchronization points
- Discuss trade-offs:
- Latency vs throughput (batch vs immediate processing)
- Single-threaded vs multi-threaded event loop
Mock Question:
“Design an event handling system for processing asynchronous hardware events (sensors, interrupts) with low latency requirements. How do you structure the event loop and worker threads?”
Key Points to Cover:
- Event loop design (epoll/kqueue)
- Event queuing (priority queues)
- Worker thread pool
- Latency optimization
- Backpressure handling
- Thread safety
Resources:
- Android Looper/Handler documentation
- “The Linux Programming Interface” - epoll chapter
Day 7: Complete System Design & Mock Interview
Morning (2-3 hours)
Review Reading (Quick Reference):
- “Systems Performance” - Chapter 1: Introduction, Chapter 2: Methodologies (performance considerations)
- “The Art of Multiprocessor Programming” - Chapter 10: Concurrent Queues and the ABA Problem (lock-free patterns)
- “Operating System Concepts” - Review key chapters 3-9 (quick refresh)
- Review any notes from Days 1-6
Review & Synthesis:
- Review all previous days’ concepts
- Practice drawing architecture diagrams quickly
- Review common trade-offs and how to articulate them
- Review Android/AOSP parallels (Binder, system services, etc.)
Key Focus Areas:
- Architecture diagramming skills
- API design clarity
- Trade-off discussion skills
- Platform-agnostic thinking
Afternoon (3-4 hours)
Full Mock Interview Practice:
Choose one of these scenarios and complete a full 45-50 minute mock:
Option 1: Cross-Process Communication Framework
“Design a cross-process communication framework for an OS that supports multiple clients and servers. Include threading model, message serialization, error handling, and security.”
Option 2: Resource Manager
“Design a system resource manager that allocates CPU and memory to multiple system services and applications. Handle contention, priorities, and ensure fairness.”
Option 3: Hardware Abstraction Layer
“Design a hardware abstraction layer for a sensor subsystem supporting multiple hardware variants. Include driver interface, abstraction layer, and framework API.”
Option 4: OS-Level Service
“Design an OS-level Camera service with API for multiple concurrent clients. Include resource management, priority handling, event logging, and telemetry.”
Mock Interview Structure:
- Clarify Requirements (5-10 min)
- Ask about constraints (memory, CPU, battery)
- Understand scale and requirements
- Clarify non-functional requirements
- Draw Architecture (15-20 min)
- High-level architecture diagram
- Component interactions
- Data flow paths
- Thread boundaries
- Deep Dive Discussion (15-20 min)
- Threading model and concurrency
- Memory management
- IPC mechanisms (if applicable)
- Event handling (if applicable)
- Failure handling and reliability
- API Design (5-10 min)
- Core interface definitions
- Method signatures
- Error handling
- Usage examples
- Trade-offs Discussion (5-10 min)
- Latency vs throughput
- Modularity vs overhead
- Memory vs CPU
- Complexity vs performance
Self-Evaluation Checklist: After mock interview, evaluate:
- Clearly clarified requirements
- Drew comprehensive architecture diagram
- Discussed threading model in detail
- Addressed memory management
- Covered IPC/event handling as needed
- Designed clear APIs
- Discussed trade-offs with justification
- Drew Android/AOSP parallels where relevant
- Kept solution platform-agnostic
- Stayed within time limit
- Communicated clearly
Daily Checklist Template
Use this template each day:
Morning Session
- Study concepts (2-3 hours)
- Take notes on key points
- Review related Android/AOSP implementations
Afternoon Session
- Complete practice exercises
- Draw architecture diagrams
- Design APIs
- Document trade-offs
Evening Review
- Review mock question answer
- Identify knowledge gaps
- Plan next day’s focus
Key Meta Interview Tips
1. Platform-Agnostic Thinking
- Draw parallels to Android/AOSP (Binder, system services) but don’t lock into Android-only solutions
- Think about general OS concepts applicable to Linux, Android, iOS, etc.
- Show understanding of platform differences when relevant
2. Deep Technical Discussions
- Be ready to go deep on threading models
- Discuss memory management in detail
- Explain IPC mechanisms thoroughly
- Cover event handling architectures
3. Architecture & API Design
- Practice drawing clear architecture diagrams
- Design clean, well-thought-out APIs
- Consider versioning and backward compatibility
- Think about error handling and edge cases
4. Trade-off Articulation
- Always discuss trade-offs explicitly
- Justify your design choices
- Consider multiple alternatives
- Show reasoning process
5. Interview Format
- No live coding - focus on design and reasoning
- Whiteboard/virtual board for diagrams
- Clear communication is crucial
- Think out loud, explain your reasoning
Common Topics to Reference
Android/AOSP Parallels
- Binder IPC: Draw parallels to any IPC mechanism you design
- System Services: Reference ActivityManager, WindowManager as examples
- Framework Modules: Understand Android’s modular architecture
- Zygote Process: Understand process management concepts
OS Concepts (Platform-Agnostic)
- Process Management: Scheduling, lifecycle, isolation
- Memory Management: Virtual memory, allocation, protection
- IPC Mechanisms: Shared memory, message passing, sockets
- Device Drivers: Abstraction layers, hardware interfaces
- System Services: Service architecture, APIs, resource management
Final Preparation Checklist
Before the Interview
- Completed all 7 days of preparation
- Practiced at least 2 full mock interviews
- Reviewed Android/AOSP concepts
- Prepared questions about Meta’s OS Frameworks work
- Reviewed your resume (OS/framework projects)
Technical Readiness
- Can design IPC frameworks confidently
- Understand threading models deeply
- Can discuss memory management in detail
- Familiar with event-driven architectures
- Can draw clear architecture diagrams
- Can design clean APIs
- Can articulate trade-offs clearly
Communication Readiness
- Practice explaining complex systems simply
- Comfortable thinking out loud
- Can handle clarifying questions well
- Stay calm under time pressure
Related Resources
- Meta OS/Frameworks 10-Day Drill: More intensive 10-day plan
- Meta OS Frameworks Preparation Guide: Comprehensive 14-week guide
- OS Frameworks Design Interview Guide: Complete interview guide with examples
- Meta OS Frameworks Interview Checklist: Detailed preparation checklist
- What to Study for Thread Safety: Thread safety deep dive
- What to Study for Performance Optimization: Performance guide
Conclusion
This 7-day plan provides focused preparation for Meta OS/Frameworks interviews, emphasizing:
- OS/Middleware Concepts: IPC, threading, memory, HAL, services
- Deep Technical Discussions: Not surface-level, but deep dives
- Architecture & API Design: Diagrams and interfaces, not coding
- Trade-off Reasoning: Justify every design decision
- Platform-Agnostic Solutions: Android knowledge helps, but don’t lock into it
Success Tips:
- Focus on understanding concepts deeply, not memorizing
- Practice drawing diagrams quickly and clearly
- Articulate trade-offs explicitly
- Think platform-agnostic while drawing Android parallels
- Stay calm and think systematically
Remember: Meta values both technical depth and clear communication. Practice explaining complex OS concepts in simple terms.
Good luck with your Meta OS/Frameworks interview! 🚀